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I have worked on several entertainment software titles for a variety of platforms, Playstation, Dreamcast, PC, Mac & Philips CDI as well as other set top application.  Involved in all phases of design and deployment, from game design, concept, design, art direction. My responsibilities included creating the look and feel of the environments, levels and character development. The architectural style guides, map layouts, including color renderings and illustrations depicting the mood and feel of the different environments helped to guide the level builders. Through the use of story boarding for cut scene 3-D animation, and game experience I worked directly with our 3D animators to create a consistent cinematic guide for cut scenes, animated characters, style and look of all weapons, pickups, and interface providing a seamless user experience.. In addition my extensive experience as an illustrator, and photoshop artist, I was the lead texture artist, supervising our team of texture artists needed for the creation of special effects maps and additional textures throughout the levels.
Super Bombac Cover
Super Bombad Racing, Lucas Learning
I was contacted mid project by Lucas Learning, as a texture artist, to complete the work begun by their development team. The task was to match the style and tone set out in the prototype, while relying heavily on the visual material from the Star Wars Series.

Arena Blast Box Image Nerf Arena Blast,
Hasbro Interactive 
While working at Visionary Media on the Star Trek project, we were approached by an Art Director at Hasbro Interactive to develop a real-time kids fantasy game that would have the fun immerse quality of a real-time shooter, but would have the energy and excitement of kids at play
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Star Trek First Contact Image
Star Trek: First Contact, Microprose, Visionary Media, Inc.
Featuring all of the main Star Trek: The Next Generation characters, including Captain Jean-Luc Picard™, Commander William Riker™ and Lieutenant Commander Data™, Star Trek: First Contact will dramatically recreate the intense battle with the evil Borg for control of the Enterprise.
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Firewall, LG Software, Visionary Media, Inc.
Released world-wide by L G Software and GTI for Windows '95 in 1996. Firewall is an action thriller featuring a remarkable ride into cyberspace of the next century using custom interactive streaming technology developed by Visionary Media, Inc.

Earth Command, Phillips Interactive 
This CD-ROM is a simulation of the next 40 years on Earth. It takes place in a UN ECOM (Environmental Command) spaceship orbiting the Earth. The player has just been named commander of an emergency effort by the UN to meet upcoming environmental crises around the planet.

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Client List
ABC Sports Golf
Super Bombad Racing
Earth Command
Firewall
Hasbro Interactive
LG Software
Lucas Learning
Microprose
Nerf ArenaBlast
Paramount Pictures
Phillips Interactive
Star Trek: First Contact

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