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Super
Bombad Racing,
Lucas Learning
I was contacted mid project by Lucas Learning, as a texture artist,
to complete the work begun by their development team. The task was
to match the style and tone set out in the prototype, while relying
heavily on the visual material from the Star Wars Series. Working
closely with their level designers 8 worlds were fleshed out and built.
Although a robust engine, you still had to be mindful that the texture
limits were kept, and that an overall economy in size, palette and
number of maps was strictly met.
"The
Lucas Learning art group truly enjoys doing creative and fun projects
that resonate with kids and fans of the Star Wars® saga. With Star Wars Super Bombad Racing™, we are developing a visual style
not normally associated with a Star Wars game. This super deform style
(the funny, huge heads on the characters, in little ships) allows
us to have fun with the characters and what they would be doing. We
can also make the locations unique from the sensible, realistic sci-fi
environments normally associated with Star Wars. Here we are creating
a context with fun and whimsy that would allow Yoda to overtake Darth
Maul by bouncing on his head. The characters are still well-developed
with a lot of what you'd expect in terms of actions, abilities and
associatedgadgets, and each has their trademark spaceship or craft
of some sort"
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"You've
never seen Star Wars®
like this! Big-Headed Kart Racing Blasts in from a Galaxy Far, Far away
with 'Star Wars Super Bombad Racing™"
Exaggerated Characters in a Wacky Universe Aim at a New Star Wars Audience
San Raphael, Calif. -- May 10, 2000 -- The madcap, break-neck action
of big-headed kart racing comes to the Star Wars universe in Star Wars
Super Bombad Racing, developed by Lucas Learning Ltd., and distributed
by LucasArts Entertainment Company LLC. Expected for release in first
quarter 2001 for Sega Dreamcast, PlayStation 2, PC and Macintosh, Super
Bombad Racing is a whimsical title that lets players race on various
tracks throughout the Star Wars galaxy as way-out versions of their
favorite characters.
http://www.lucasarts.com/products/bombad/
http://dreamcast.ign.com/previews/14794.html
http://www.macgamersledge.com/sneakpeeks/superbombadracing/.shtml
http://www.macgamersledge.com/sneakpeeks/superbombadracing/superbombadracing.shtml
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Client
List
ABC
Sports Golf
Super Bombad Racing
Earth Command
Firewall
Hasbro Interactive
LG Software
Lucas Learning
Microprose
Nerf ArenaBlast
Paramount Pictures
Phillips Interactive
Star Trek: First Contact
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© 2004 by Ricardo Tringali, Inc., All Rights Reserved. No portion of this
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